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Video games, like all media, act as a lens into how we as a society perceive our world. Through games we can see the environment being treated as a resource of unlimited [...]
2022 | conference proceedings |
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Art has always existed in a dialogic relationship with the history of science. Both art and technology share the Greek root techne that evinces a mode of production invol[...]
2024 | theses |
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Subcritical: Third Culture Field Notes explores an innovative, interdisciplinary collaboration between scientists and artists. Based on a project funded by the National S[...]
2024 | books |
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In the 21st century, it has become increasingly challenging to recognize which images are “real” vs. those that have been created using AI. Experts have estimated that by[...]
2024 | conference proceedings |
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