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Abstract

Video games, like all media, act as a lens into how we as a society perceive our world. Through games we can see the environment being treated as a resource of unlimited consumption, non- reactive to harm, and something to be conquered. Game Design as Environmental Activism explores how I have personally been designing video games as a means to challenge how we pose the environment and our relationship with it to encourage more sustainable relationships outside of the game. Presented at the 2022 Digital Humanities Institute.

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